Archive for the ‘CTP : Capture the Packet’ Category

CTP – 2011 Prize Announcements!

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With continued sponsorship by Source Fire, Hacker Stickers, as well as new sponsors Net Witness and MR. BEER we are expecting this years prizes to make the competition insane!

With a competition that only took 2 hours of a teams time... Last years winners walked away with an Apple iPad, gift cards, t-shirts, USB toys, & more.

Seats are limited, sign up today at: https://www.ariessecurity.com/ctp_signup.html

Stay tuned for prize announcements...

Capture the Packet – Rules

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1.) Teams may not exceed 2 members.

2.) This is not an attack game if you're looking for that, go register for CTF. This is a discovery challenge. You may NOT attack any service, team(s), or the network. Anyone caught will be immediately removed from the game and publicly shamed.

3.) The game will consist of 8 main rounds and 1-2 final rounds. Each player/team will compete in one main round. Top scoring players/teams will be entered into the final round(s).

4.) Remember you're at Defcon. While we try to plan for everything, it is a hacker convention; there are often unforeseen equipment and personnel failures.

Capture the Packet – FAQ

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Q) What is CTP?
A) CTP is the ultimate network forensic scavenger hunt. In this challenge, contestants will monitor the network, look for clues, solve puzzles, and win prizes.

Q) Do I need to sign up?
A) No. Any individual or team will be allowed to play provided there is space. Signing up early however will allow us ensure there is enough space to accommodate you.

Q) How do I sign up?
A) https://www.ariessecurity.com/ctp_signup.html

Q) What's provided for me?
A) All teams will be provided access to the challenge server network, a span port for sniffing, table space, and power strips. Teams will be expected to provide their own computers, networking gear, and anything else which they might need. Tables are given on a first come first serve basis with priority given to those who register ahead of time.

Q) Is the network safe?
A) The game network should be considered extremely hostile and you should connect at your own risk. While attacking other teams is not permitted, this is Defcon, you should leave any sensitive data at home.

Q) How long will the contest take?
A) Everyone that signs up (assuming space is available) will get to play one round. Each round is only "ONE" hour. We will have several rounds to accommodate the volume of contestants. The winner of the round will be advanced to the finals.

Q) Is the contest really only one hour?
A) Yes, you heard it right. We created this for those of you that don't want to commit an entire weekend++ to a contest.

Q) What happens if there is a tie?
A) In the case of a tie, there will be a lightning round to break the tie.

Q) How is an event like this made possible?
A) Check out our sponsors. (https://www.ariessecurity.com/sponsors.html)

Q) Who were the winners at Defcon 2010?
A) The CTP Defcon 2010 winners are listed here. (https://www.ariessecurity.com/ctp_results.html)

For further info, post here or email info@ariessecurity.com

CTP – Signup Page Posted

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Table space is limited. Any individual or team will be allowed to play provided there is space. Signing up early however will allow us ensure there is enough space to accommodate you.

Please include at least one cell phone number for contact at the Con.

https://www.ariessecurity.com/ctp_signup.html

CTP – Signup Page Posted

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Table space is limited. Any individual or team will be allowed to play provided there is space. Signing up early however will allow us ensure there is enough space to accommodate you.

Please include at least one cell phone number for contact at the Con.

https://www.ariessecurity.com/contes...et_signup.html

CTP – Grand Prize Announcement!!!

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It looks like one of the sponsors for CTP is really coming through for the contestants this year!

Thanks to Solera Networks, an Apple iPad will be given out to the final round winner of CTP.

-Riverside

Capture the Packet – FAQ

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FAQs
Q) What is CPT?
A) CTP is a network scavenger hunt. In this challenge, contestants will monitor the network, look for clues, solve puzzles, and win prizes.

Q) Do I need to sign up?
A) No. Any individual or team will be allowed to play provided there is space. Signing up early however will allow us ensure there is enough space to accommodate you.

Q) How do I sign up?
A) A link will be posted on the page as it gets closer to Defcon.

Q) What's provided for me?
A) All teams will be provided access to the challenge server network, a span port for sniffing, table space, and power strips. Teams will be expected to provide their own computers, networking gear, and anything else which they might need. Tables are given on a first come first serve basis with priority given to those who register ahead of time.

Q) Is the network safe?
A) The game network should be considered extremely hostile and you should connect at your own risk. While attacking other teams is not permitted, this is Defcon, you should leave any sensitive data at home.

Caputre the Packet – Contest Schedule

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ROUND 1
Friday July 30th
10-11 AM

ROUND 2
Friday July 30th
1-2 PM

ROUND 3
Friday July 30th
4-5 PM

ROUND 4
Saturday July 31st
9:30-10:30 AM

ROUND 5
Saturday July 31st
12:30-1:30 PM

ROUND 6
Saturday July 31st
2:30-3:30 PM

FINALS
Saturday July 31st
4:30++

Capture the Packet – Rules

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1. Teams may not exceed 2 members.

2. This is not an attack game if you’re looking for that, go register for CTF. This is a discovery challenge. You may NOT attack any service, team(s), or the network. Anyone caught will be immediately removed from the game and publicly shamed.

3. The game will consist of 6 main rounds and 1-2 final rounds. Each player/team will compete in one main round. Top scoring players/teams will be entered into the final round(s).

4. Remember you’re at Defcon. While we try to plan for everything, it is a hacker convention; there are often unforeseen equipment and personnel failures.


Additional information can be found at: http://www.ariessecurity.com/contest...thepacket.html